| BinarySearchTree() |
Default Constructor. |
| Count { get; protected set; } |
Returns the number of items in the tree. |
| Empty { get; } |
Returns true if the tree is empty. |
| IsReadOnly { get; } |
Gets a value indicating whether the Skip List is read-only. |
| Item { get; set; } |
Indexer for the Binary Search Tree. |
| Keys { get; } |
Gets an ICollection containing the keys of the Tree. |
| Values { get; } |
Gets an ICollection containing the values of the Tree. |
| Add(…) |
Adds a node to the tree. |
| virtual Add(…) |
Adds a node to the tree. |
| virtual Clear() |
Removes all items from the Tree. |
| Clone() |
Makes a deep copy of this Tree. |
| Contains(…) |
Determines if the value is contained somewhere in the tree. |
| virtual ContainsKey(…) |
Determines if the value is contained somewhere in the tree. |
| CopyTo(…) |
Copies the Tree elements to a one-dimensional Array instance at the specified index. |
| Remove(…) |
Removes the node containing this data from the tree. |
| virtual Remove(…) |
Removes the node containing this data from the tree. |
| TryGetValue(…) |
Attempts to retrieve the value for the given key. |